#samandmax

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#siennashackleton met these beauties up close again this week #shirehorses #samandmax #wadworthbrewery #wadworthshirehorses #keepingtraditions #devizes 🐴🐴

#siennashackleton met these beauties up close again this week #shirehorses #samandmax #wadworthbrewery #wadworthshirehorses #keepingtraditions #devizes 🐴🐴 - 5 minutes ago

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Max Pain.

#maxtherabbit #samandmax #maxpayne #videogames #videogameart #rabbit #rabbitart #animalart #leatherjacket #brickwall #handgun #noire #coolpose #whitetshirt #art #artist #artistsoninstagram #ink #inkdrawing #drawing #comicartist #comicart #comicbookartist #comicbookart #illustration #illustrator #illustratorsoninstagram #fanart

Max Pain. #maxtherabbit #samandmax #maxpayne #videogames #videogameart #rabbit #rabbitart #animalart #leatherjacket #brickwall #handgun #noire #coolpose #whitetshirt #art #artist #artistsoninstagram #ink #inkdrawing #drawing #comicartist #comicart #comicbookartist #comicbookart #illustration #illustrator #illustratorsoninstagram #fanart - 2 hours ago

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#samandmax #ink #bunny #cartoon #doodle #drawing #sketch #im_sketch

#samandmax #ink #bunny #cartoon #doodle #drawing #sketch #im_sketch - 8 hours ago

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Gosh darn I miss Sam and Max!  I sculpted these fellas in Dreams. Conor Lee sculpted the street assets. With sincere apologies to Steve Purcell for not being as good of an artist. Made with adoration and respect.  #lucasarts #samandmax #videogames #telltalegames #fanmade #madeindreams

https://youtu.be/cvCfEux1U6o

Gosh darn I miss Sam and Max! I sculpted these fellas in Dreams. Conor Lee sculpted the street assets. With sincere apologies to Steve Purcell for not being as good of an artist. Made with adoration and respect. #lucasarts #samandmax #videogames #telltalegames #fanmade #madeindreams https://youtu.be/cvCfEux1U6o - 12 hours ago

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a good dad teaches his son important life skills
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#samandmax #samandmaxfreelancepolice #pokemon #pokemonswordandshield #scorbunny #fanart #digitalart

a good dad teaches his son important life skills • #samandmax #samandmaxfreelancepolice #pokemon #pokemonswordandshield #scorbunny #fanart #digitalart - 22 hours ago

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For us, the death of #lucasarts was the death of a dream. A dream rose-tinted by nostalgia, perhaps, but a dream nevertheless. A dream that one day, the unique environment that birthed what may have been the most wildly creative studio in mainstream game development history would, somehow, come back.

It was a far-fetched dream, but as long as the name LucasArts continued to exist, a small part of us held onto it. 
A lot of innovation came out of the studio, but without a doubt, the strongest legacy it left behind was its series of graphical adventure games from the '80s and '90s. Unique, easily-accessible adventures with titles like #grimfandango , #monkeyisland , and #samandmax .

By most accounts the last truly great LucasArts (or Lucasfilm Games, if you go back far enough) game was released years ago, and yet, many in the industry still hold these titles as the benchmark.

But why is that? Why is it that we still consider these games among our pinnacle achievements as an industry? Why do developers still namedrop Monkey Island in pitch meetings when discussing their proposed game's story? Why do we all continue to mentally associate the word "LucasArts" as the splash screen we see before a graphical adventure game, even though the company hadn't released one in over a decade?

What is it about the classic LucasArts adventure games that makes them timeless? Why are we still talking about them today?

What I love about the classic LucasArts adventures is that it seems like every single person in the game industry has played them. So a) you can use any of the games as shorthand when discussing something ("we need like a Manny character for this") and more importantly b) you can instantly learn a lot about someone by what LucasArts adventures they like most.

Ultimately though, I think their place in our hearts is as much to do with them being brought into our collective consciousness as the first sizeable generation of gamers and game developers were finding their feet. LucasArts adventure games played out alongside us during our formative years and have, as such, stuck with us since.

#rongilbert #adventuregames #starwars #georgelucas 
#timschafer #doublefine

For us, the death of #lucasarts was the death of a dream. A dream rose-tinted by nostalgia, perhaps, but a dream nevertheless. A dream that one day, the unique environment that birthed what may have been the most wildly creative studio in mainstream game development history would, somehow, come back. It was a far-fetched dream, but as long as the name LucasArts continued to exist, a small part of us held onto it. A lot of innovation came out of the studio, but without a doubt, the strongest legacy it left behind was its series of graphical adventure games from the '80s and '90s. Unique, easily-accessible adventures with titles like #grimfandango#monkeyisland , and #samandmax . By most accounts the last truly great LucasArts (or Lucasfilm Games, if you go back far enough) game was released years ago, and yet, many in the industry still hold these titles as the benchmark. But why is that? Why is it that we still consider these games among our pinnacle achievements as an industry? Why do developers still namedrop Monkey Island in pitch meetings when discussing their proposed game's story? Why do we all continue to mentally associate the word "LucasArts" as the splash screen we see before a graphical adventure game, even though the company hadn't released one in over a decade? What is it about the classic LucasArts adventure games that makes them timeless? Why are we still talking about them today? What I love about the classic LucasArts adventures is that it seems like every single person in the game industry has played them. So a) you can use any of the games as shorthand when discussing something ("we need like a Manny character for this") and more importantly b) you can instantly learn a lot about someone by what LucasArts adventures they like most. Ultimately though, I think their place in our hearts is as much to do with them being brought into our collective consciousness as the first sizeable generation of gamers and game developers were finding their feet. LucasArts adventure games played out alongside us during our formative years and have, as such, stuck with us since. #rongilbert #adventuregames #starwars #georgelucas #timschafer #doublefine - 1 day ago

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Never really watched he show but I just love drawing this lil bastard
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•#digitalart #instaart #cityart #painttoolsai #rabbit #cartoon #samandmax #samandmaxfreelancepolice #expression

Never really watched he show but I just love drawing this lil bastard • • • • • • •#digitalart #instaart #cityart #painttoolsai #rabbit #cartoon #samandmax #samandmaxfreelancepolice #expression - 1 day ago

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WIP snippet of a little secret project I’m working on 👀👀 I’m actually quite proud of it rn since I’ve been seriously invested in animation for only about a month. THIS IS SO FUN YOU GUYS!
#samandmax #animation #sketch #sam_and_max #samandmaxfreelancepolice #wip #animationsketch

WIP snippet of a little secret project I’m working on 👀👀 I’m actually quite proud of it rn since I’ve been seriously invested in animation for only about a month. THIS IS SO FUN YOU GUYS! #samandmax #animation #sketch #sam_and_max #samandmaxfreelancepolice #wip #animationsketch - 2 days ago

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#samandmax #Turquoise #Blue  #Sundress. #dress #bluedress #turquoisedress #summerdress #Dress, perfect for #festivals, or, #fun #summer days. #dressforsale #partydress  #fundress #fashion #style #funkydress #summerdress #poshmark #poshmarkseller #poshmarkcloset #sizesmall
https://posh.mk/plmNLzXN6Z

#samandmax #Turquoise #Blue #Sundress . #dress #bluedress #turquoisedress #summerdress #Dress , perfect for #festivals , or, #fun #summer days. #dressforsale #partydress #fundress #fashion #style #funkydress #summerdress #poshmark #poshmarkseller #poshmarkcloset #sizesmall https://posh.mk/plmNLzXN6Z - 2 days ago

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Tim Schafer blew his first job interview at LucasArts

Visionary game designer and all-around goofball #timschafer would become a legend at #lucasarts with his game Full Throttle and #grimfandango, before heading his own company: @doublefine Studios. Schafer also had a great passion to work for LucasArts, but he made a fatal error in his first job interview. When he was asked what his favourite game was, he answered “Ball Blasters” and was shown the door.

The game which Tim referred to was actually called #ballblazers Ball Blasters was a widely circulated pirate version of the game which understandably angered Schafer’s interviewer. Tim didn’t give up though and was eventually given a second interview by #MonkeyIsland  creator #rongilbert who eventually hired him. Schafer’s first job was actually overseeing the development of the #nes port of #maniacmansion .

Tim Schafer's Cover Letter That Got Him a Job With Lucasfilm in 1989 Took the Form of an Adventure Game

#doublefine #lucasfilm #fullthrottle #dayofthetentacle #dott #samandmax #starwars #georgelucas #retrogaming
#pc #adventuregames
#pointandclick #lucasartsgames #grimfandango

Tim Schafer blew his first job interview at LucasArts Visionary game designer and all-around goofball #timschafer would become a legend at #lucasarts with his game Full Throttle and #grimfandango , before heading his own company: @doublefine Studios. Schafer also had a great passion to work for LucasArts, but he made a fatal error in his first job interview. When he was asked what his favourite game was, he answered “Ball Blasters” and was shown the door. The game which Tim referred to was actually called #ballblazers Ball Blasters was a widely circulated pirate version of the game which understandably angered Schafer’s interviewer. Tim didn’t give up though and was eventually given a second interview by #MonkeyIsland creator #rongilbert who eventually hired him. Schafer’s first job was actually overseeing the development of the #nes port of #maniacmansion . Tim Schafer's Cover Letter That Got Him a Job With Lucasfilm in 1989 Took the Form of an Adventure Game #doublefine #lucasfilm #fullthrottle #dayofthetentacle #dott #samandmax #starwars #georgelucas #retrogaming #pc #adventuregames #pointandclick #lucasartsgames #grimfandango - 2 days ago

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LucasArts published Maniac Mansion themselves because EA thought the game would flop

In the late 1980s, LucasArts finally started to release their iconic adventure games. This all started with a quirky title called Maniac Mansion. It introduced the SCUMM engine and cutscenes all in one fell swoop. LucasArts then approached their old partners in crime, Electronic Arts, to publish the game.

#maniacmansion appeared too unconventional for #ea though. They shot the game down immediately, saying it would never sell. Not discouraged, LucasArts published the game themselves and it of course took off by storm. LucasArts maintained its self-publishing ways since with all of their titles, even ones that weren’t developed in-house.

Maniac Mansion’s popularity eventually prompted #lucasarts to release on numerous platforms.

#georgelucas #lucasfilm #dayofthetentacle #samandmax #fullthrottle #thedig #rongilbert #timschafer #eagames #starwars #retrogaming #adventuregames #pcgaming

LucasArts published Maniac Mansion themselves because EA thought the game would flop In the late 1980s, LucasArts finally started to release their iconic adventure games. This all started with a quirky title called Maniac Mansion. It introduced the SCUMM engine and cutscenes all in one fell swoop. LucasArts then approached their old partners in crime, Electronic Arts, to publish the game. #maniacmansion appeared too unconventional for #ea though. They shot the game down immediately, saying it would never sell. Not discouraged, LucasArts published the game themselves and it of course took off by storm. LucasArts maintained its self-publishing ways since with all of their titles, even ones that weren’t developed in-house. Maniac Mansion’s popularity eventually prompted #lucasarts to release on numerous platforms. #georgelucas #lucasfilm #dayofthetentacle #samandmax #fullthrottle #thedig #rongilbert #timschafer #eagames #starwars #retrogaming #adventuregames #pcgaming - 2 days ago

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more #samandmax stuff i did a few days ago on tumblr. you can buy it on my redbubble
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#samandmaxfreelancepolice #halloweendesign #digitalart #halloween

more #samandmax stuff i did a few days ago on tumblr. you can buy it on my redbubble - #samandmaxfreelancepolice #halloweendesign #digitalart #halloween - 3 days ago

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babey hotline?
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#daisytowndraws #samandmaxart #samnmax #samandmax #samandmaxfreelancepolice #samandmaxgame #samandmaxfanart #sfwfurry #angelcore #eyestrain #artistsoninstagram #bodyhorror  #eyehorror

babey hotline? - #daisytowndraws #samandmaxart #samnmax #samandmax #samandmaxfreelancepolice #samandmaxgame #samandmaxfanart #sfwfurry #angelcore #eyestrain #artistsoninstagram #bodyhorror #eyehorror - 3 days ago

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Back in 1989, the #indianajones trilogy was set to close with a bang. A quest for the #holygrail the reappearance of Nazis, Sallah and #MarcusBrody, a Young Indy sequence featuring River Phoenix… and Sean Connery playing Indy's dad. With #spielberg desire to do a James Bond film put on hold to do Lucas's Raiders of the Lost Ark instead, this casting was both symbolically apt and absolute dynamite. Patrons were set for one hell of a film to tie up the series (until 2008, but that's another story). #videogames had become more and more popular recently, so a good tie-in game was required. Trouble was, by the time they thought of this there was only six months before the film came out! Even in those days, that was pushing it!

At the time this project was greenlit, #rongilbert was working on his design for what would become The Secret of Monkey Island. The need for this game to be completed in time for the film's release caused Gilbert to temporarily put #monkeyisland on the backburner.

This is the first adventure game in which notable artist/animator and #samandmax creator Steve Purcell did in-game work. Last Crusade made a significant step in the art and animation department for a LucasArts adventure game (note the animations such as Indy swinging his whip and a skeleton exploding) that was made specifically to rival Sierra, which was considered to still be ahead of #lucasarts on that front.

Back in 1989, the #indianajones trilogy was set to close with a bang. A quest for the #holygrail the reappearance of Nazis, Sallah and #MarcusBrody , a Young Indy sequence featuring River Phoenix… and Sean Connery playing Indy's dad. With #spielberg desire to do a James Bond film put on hold to do Lucas's Raiders of the Lost Ark instead, this casting was both symbolically apt and absolute dynamite. Patrons were set for one hell of a film to tie up the series (until 2008, but that's another story). #videogames had become more and more popular recently, so a good tie-in game was required. Trouble was, by the time they thought of this there was only six months before the film came out! Even in those days, that was pushing it! At the time this project was greenlit, #rongilbert was working on his design for what would become The Secret of Monkey Island. The need for this game to be completed in time for the film's release caused Gilbert to temporarily put #monkeyisland on the backburner. This is the first adventure game in which notable artist/animator and #samandmax creator Steve Purcell did in-game work. Last Crusade made a significant step in the art and animation department for a LucasArts adventure game (note the animations such as Indy swinging his whip and a skeleton exploding) that was made specifically to rival Sierra, which was considered to still be ahead of #lucasarts on that front. - 3 days ago

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A sketch of my favorite cartoon duo, Sam and Max.

A sketch of my favorite cartoon duo, Sam and Max. - 3 days ago

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ROT
(ZOMBIE MAX DESERVES MORE ATTENTION)
#samandmaxart #daisytowndraws #samandmax #samandmaxfreelancepolice #samandmaxgame #samandmaxfanart #eyestrain #zombiemax #zombiecore #sfwfurry

ROT (ZOMBIE MAX DESERVES MORE ATTENTION) #samandmaxart #daisytowndraws #samandmax #samandmaxfreelancepolice #samandmaxgame #samandmaxfanart #eyestrain #zombiemax #zombiecore #sfwfurry - 4 days ago

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Yeah its a lil bit bad heheh

#samandmaxfreelancepolice #samandmax #nuo_yi #samandmaxplusnuo #instaart #instart

Yeah its a lil bit bad heheh #samandmaxfreelancepolice #samandmax #nuo_yi #samandmaxplusnuo #instaart #instart - 4 days ago

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Un segundo intento de animación pedorro q nunca acabé,naah #samandmaxfreelancepolice #samandmax #samandmaxgame #animation #intentodeanimacion #samandmaxhittheroad

Un segundo intento de animación pedorro q nunca acabé,naah #samandmaxfreelancepolice #samandmax #samandmaxgame #animation #intentodeanimacion #samandmaxhittheroad - 4 days ago

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‪Bought this from legend Steve Purcell himself at yesterday’s South City Comic Con!‬
‪Now I can finally chuck my video cassette tape where I recorded all the episodes when they originally aired. #SamAndMax ‬

‪Bought this from legend Steve Purcell himself at yesterday’s South City Comic Con!‬ ‪Now I can finally chuck my video cassette tape where I recorded all the episodes when they originally aired. #SamAndMax ‬ - 4 days ago

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Who's ready for phone art!!! The last two pictures are when I went to a restaurant with my friends by the way#myart #mystyle #samandmax #lagoart #ibispaintx

Who's ready for phone art!!! The last two pictures are when I went to a restaurant with my friends by the way#myart #mystyle #samandmax #lagoart #ibispaintx - 5 days ago

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